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Modeling games guide game character is available on a new high speed direct download service with over 29,261,93 Files to choose from. Download anything with more then 2000+ Kb/s downloading speed. Signup process takes just 3 sec to go. Signup today and enjoy the speed! Modeling games guide game character rapidshare hotfile Modeling games guide game character full download free, Modeling games guide game character torrent downloadSearch results: 0 articles (Search results - 25) :
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Rapid Free Download Catalog Modeling games guide game character
| 3ds Max Modeling for Games | E-Books #1 |
![]() 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling DVD | English | PDF | HF |
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| Views: 0 author: art_links 16-02-2011, 00:24 Comments (0) Read More |
| 3ds Max Modeling for Games, Second Edition: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I | E-Books #2 |
![]() Andrew Gahan, "3ds Max Modeling for Games, Second Edition: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I" Publisher: Focal Press | ISBN 10: 0240815823 | 2011 | PDF | 480 pages | 98.6 MB The 2nd edition of Andy Gahan's 3ds Max Modeling for Games, covering the latest version of 3ds Max is here. This book features the realistic style of art that the 1st edition covered, with six completely new chapters for the new version of the software. These newly added sections including: an Intro to 3ds Max, a new normal maps tutorial, expanded portfolio section, LOD's, a brand new environment and much more - as well as updates throughout covering latest version of Max. |
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| Views: 0 author: art_links 6-07-2011, 08:32 Comments (0) Read More |
| 3ds Max Modeling for Games, Second Edition: Insider's Guide to Game Character, Vehicle | E-Books #3 |
![]() 3ds Max Modeling for Games, Second Edition: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I by Andrew Gahan Publisher: Focal Press | ISBN 10: 0240815823 | 2011 | PDF | 480 pages | 101 MB The 2nd edition of Andy Gahan's 3ds Max Modeling for Games, covering the latest version of 3ds Max is here. This book features the realistic style of art that the 1st edition covered, with six completely new chapters for the new version of the software. These newly added sections including: an Intro to 3ds Max, a new normal maps tutorial, expanded portfolio section, LOD's, a brand new environment and much more - as well as updates throughout covering latest version of Max. |
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| Views: 0 author: Book-share 5-07-2011, 10:01 Comments (0) Read More |
| 3ds Max Modeling for Games, Second Edition: Insiders Guide to Game Character, Vehicle, and Environment Modeling: Volume I by Andrew Gahan Publisher: Focal Press | E-Books #4 |
3ds Max Modeling for Games, Second Edition: Insiders Guide to Game Character, Vehicle, and Environment Modeling: Volume I by Andrew Gahan Publisher: Focal Press | ISBN 10: 0240815823 | 2011 | PDF | 480 pages | 101 MB Tags: 3ds, max, modeling, games, second, edition, insiders, guide, game, character, vehicle, environment, modeling, volume, i, andrew, gahan, publisher, focal, press |
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| Views: 0 author: tungictu 6-07-2011, 08:55 Comments (0) Read More |
| Lynda.com Modeling a Character in 3ds Max - JGTiSO | E-Books #5 |
![]() Lynda.com Modeling a Character in 3ds Max - JGTiSO | 775 MB Genre: eLearning |
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| Views: 0 author: dlsoftsdotnet 10-09-2011, 23:51 Comments (0) Read More |
| Character UV Mapping for Games | E-Books #6 |
![]() Character UV Mapping for Games eLearning | 3.63 GB UV layout is one of the most important skills of the game modeler. Unlike high poly modeling, game UVs are given limited texture space. It is important to use that space in the most efficient manner, while minimizing seams and distortion. How you project and arrange your UVs can greatly impact the look of the model and the time it takes to paint your textures. This lecture will cover the tools and techniques necessary to create efficient UV maps. |
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| Views: 0 author: zerocoolvn 11-05-2011, 09:20 Comments (0) Read More |
| Lynda.com Modeling a Character in 3ds Max - JGTiSO | E-Books #7 |
![]() Lynda.com Modeling a Character in 3ds Max - JGTiSO | 775 MB Genre: eLearning Modeling a Character in 3ds Max with Ryan Kittleson covers the process of designing and building a 3D human character that can be used for feature film, broadcast, and games. The course begins with an overview of the 3ds Max tools and techniques used in character modeling, and how human anatomy is represented using 3D geometry. Once this foundation is in place, the rest of the course goes step by step through the actual process used to model a simple human character from the ground up, including facial features, musculature, and details such as hair and clothing. Exercise files are included with the course. |
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| Views: 0 author: art_links 10-09-2011, 21:53 Comments (0) Read More |
| Game Art for Teens (Game Development Series) | E-Books #8 |
![]() Les Pardew "Game Art for Teens (Game Development Series)" Publisher: Course Technology PTR | ISBN: 1592003079 | edition 2004 | PDF | 304 pages | 12.7 mb If you're a beginner searching for an easy-to-follow guide to creating artwork for games, "Game Art for Teens" is the ideal tool! Assuming no prior knowledge, it contains several step-by-step projects covering character modeling and animation, world and level creation, special effects, and art for 2D games. It focuses on 3D model building, texturing, and animation along with traditional 2D painting and photo manipulation. It also includes software tools for students to use with the projects. It's the ideal follow-up to "Game Programming for Teens"! |
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| Views: 0 author: art_links 2-06-2011, 20:04 Comments (0) Read More |
| Character Design and Modeling for Next-Gen Games | E-Books #9 |
| Views: 0 author: mrhello121 28-08-2010, 18:26 Comments (0) Read More |
| Environment Modeling for Games | E-Books #10 |
![]() Environment Modeling for Games | .mov | 1.94 Gb In this demonstration, Nate explains and shows the process by which a piece of concept art is interpreted and used to model out a game environment in Maya. |
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| Views: 0 author: downloadine 15-07-2011, 17:50 Comments (0) Read More |
| Lynda.com – Game Character Creation in Maya | E-Books #11 |
![]() Lynda.com – Game Character Creation in Maya | ISO | 6.95 MB Genre: Video Training Game Character Creation in Maya is a thorough overview of techniques for creating characters for video games or real-time rendered applications. Chris Reilly’s course covers low-poly modeling, texturing and animation, using 3D model and texture assets created in Maya and Adobe Photoshop. The course also includes an overview of Unity 3, including importing characters and making interactive animations with the Script Editor. Exercise files accompany the course. |
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| Views: 0 author: art_links 25-09-2011, 21:26 Comments (0) Read More |
| EAT3D: Low-Res Character Production - Constructing A Character For Next-Gen Games | E-Books #12 |
| Views: 0 author: mrhello121 19-07-2010, 17:12 Comments (0) Read More |
| Trinty Animation advance character modeling in 3d max - ISO | Movies #13 |
| Views: 0 author: simbo_poster 3-08-2010, 07:17 Comments (0) Read More |
| Lynda.com Modeling A Character In 3ds Max | E-Books #14 |
![]() Lynda.com Modeling A Character In 3ds Max Video: avc1 MPEG4 (H264) .MP4 | 4h 31m | Resolution: 960x540 | Audio: mp4a AAC 44100Hz Genre: eLearning | Language: English Modeling a Character in 3ds Max with Ryan Kittleson covers the process of designing and building a 3D human character that can be used for feature film, broadcast, and games. The course begins with an overview of the 3ds Max tools and techniques used in character modeling, and how human anatomy is represented using 3D geometry. Once this foundation is in place, the rest of the course goes step by step through the actual process used to model a simple human character from the ground up, including facial features, musculature, and details such as hair and clothing. Exercise files are included with the course. |
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| Views: 0 author: kissyou 6-09-2011, 19:11 Comments (0) Read More |
| Digital Tutors Creative Development Advanced Character Modeling in ZBrush and Photoshop DVD-iNKiSO | E-Books #15 |
![]() Digital Tutors Creative Development Advanced Character Modeling in ZBrush and Photoshop DVD-iNKiSO Team: iNKiSO | 2.34 GB Genre: eLearning A tutorial for a creating a character maquette entirely in ZBrush and combining render passes in Adobe Photoshop |
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| Views: 0 author: ibrahimk6c 20-10-2011, 14:42 Comments (0) Read More |
| Digital Tutors - Beginners Guide to Modeling in CINEMA 4D | E-Books #16 |
![]() Digital Tutors Beginners Guide to Modeling in CINEMA 4D English | VP6F 782x646 | MP3 96 kbps | 498 MB Genre: eLearning In this collection of lessons we will learn the basics of 3d models in CINEMA 4D. Tags: Digital, Tutors, Beginners, Guide, to, Modeling, in, CINEMA, 4D |
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| Views: 0 author: creativelivenew 1-08-2011, 10:25 Comments (0) Read More |
| Modeling a Character in 3DS Max (2nd Edition) | E-Books #17 |
| Views: 0 author: simbo_poster 4-05-2010, 19:45 Comments (0) Read More |
| Maya Character Modeling - Gogg | E-Books #18 |
Tags: Maya, Character, Modeling, Gogg |
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| Views: 0 author: BinhBasket 7-01-2011, 05:39 Comments (0) Read More |
| Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques | E-Books #19 |
Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques Focal Press | 2008 | ISBN: 0240520343 | 408 pages | PDF | 50,2 MB Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. |
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| Views: 0 author: lizzinger1234 13-06-2010, 13:55 Comments (0) Read More |
| Head Modeling for Games | E-Books #20 |
![]() Head Modeling for Games eLearning | 3.63 GB |
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| Views: 0 author: cangsing 7-05-2011, 07:22 Comments (0) Read More |
| Stylized Character Modeling for Production with Alessandro Baldasseroni | E-Books #21 |
![]() Stylized Character Modeling for Production with Alessandro Baldasseroni English | AVC1 1280x720 15 fps | AAC 64 Kbps 22.05 KHz | 2.63 GB Genre: eLearning |
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| Views: 0 author: dlsoftsdotnet 10-09-2011, 23:57 Comments (0) Read More |
| Game Character Creation in Maya | E-Books #22 |
![]() Game Character Creation in Maya English | QuickTime H.264 960 x 540 | 2 hr.58 min. | + Exercise files | 597 MB Genre: eLearning Game Character Creation in Maya is a thorough overview of techniques for creating characters for video games or real-time rendered applications. Chris Reilly’s course covers low-poly modeling texturing and animation using 3D model and texture assets created in Maya and Adobe Photoshop. The course also includes an overview of Unity 3 including importing characters and making interactive animations with the Script Editor. |
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| Views: 0 author: pakj 18-09-2011, 11:37 Comments (0) Read More |
| Digital Tutors - Creative Development - Artistic Character Modeling in 3ds Max -iNKiSO | E-Books #23 |
![]() Digital Tutors - Creative Development - Artistic Character Modeling in 3ds Max -iNKiSO English | VP6F 1280x720 | MP3 96 kbps | 632.16 MB Genre: eLearning In this demonstration We Will be looking at Creating and Developing a sci-Fi character. We Will be looking at the Process in 3ds Max, working with Shapes and modifiers. We Will Also be looking at Materials, rigging Process, and for using Pflow Effects. Later, near the end of Our demonstration, We Will go over rendering passes, painting and compositing in Photoshop Effects. |
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| Views: 0 author: ibrahimk6c 23-10-2011, 02:35 Comments (0) Read More |
| Digital Tutors - Creative Development - Advanced Character Modeling in ZBrush and Photoshop | E-Books #24 |
![]() Digital Tutors - Creative Development - Advanced Character Modeling in ZBrush and Photoshop English | VP6F 1280x720 | MP3 96 kbps | 2.31 GB Genre: eLearning A tutorial for a creating a character maquette entirely in ZBrush and combining render passes in Adobe Photoshop The focus of this tutorial will be the creation of the character maquette entirely within ZBrush, with goal of creating a great looking rendered still as an and product. It is intended as an overall introduction to many of the tools within ZBrush which make the creation and output of this kind of illustration possible. The Image you see above was sculpted, textured and rendered in a single 9 hour day using these techniques. |
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| Views: 0 author: art_links 4-10-2011, 08:59 Comments (0) Read More |
| Lynda.com Modeling a Character in 3ds Max - JGTiSO | E-Books #25 |
Lynda.com Modeling a Character in 3ds Max - JGTiSO Genre: eLearning | 775 MB Modeling a Character in 3ds Max with Ryan Kittleson covers the process of designing and building a 3D human character that can be used for feature film, broadcast, and games. The course begins with an overview of the 3ds Max tools and techniques used in character modeling, and how human anatomy is represented using 3D geometry. Once this foundation is in place, the rest of the course goes step by step through the actual process used to model a simple human character from the ground up, including facial features, musculature, and details such as hair and clothing. Exercise files are included with the course. Tags: lyndacom, modeling, character, 3ds, max, jgtiso |
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| Views: 0 author: USDNo1 7-09-2011, 18:14 Comments (0) Read More |
































